Hunting grounds screen (Kitty Pride): Difference between revisions

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[[File:Hunting screen illu.png|thumb|The hunting ground screen in Kitty Pride.]]Les terrains de chasses sont des zones où le joueur peut affronter des ennemis et gagner de la nourriture très rapidement.
[[File:Hunting screen illu.png|thumb|The hunting ground screen in Kitty Pride.]]Hunting grounds are areas where the player can confront enemies and get food very quickly.


Le joueur doit selectionner des cartes dans une main, ce qui déclenche des actions, jusqu'à ce qu'il n'y ait plus de cartes dans le paquet, dont le nombre restant est indiqué en bas à gauche.
The player must select cards from a hand, which triggers actions, until there are no more cards in the deck, the number remaining of which is indicated at bottom left.


Diverses informations sont indiquées à droite, notamment la quantité de nourriture récupérée par le joueur, ses stats, ou alors les stats de la carte qu'il survole, ainsi qu'une map de l'endroit.
Various information is shown on the right, including the amount of food the player has collected, the characters stats, or the stats of the card the player is hovering over, as well as a map of the area.


== Types de cartes ==
== Card types ==
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
!
!
Line 13: Line 13:
|[[File:Carte sortie.png]]
|[[File:Carte sortie.png]]
|Exit card
|Exit card
|
|Allows the player to move forward in the map.
|-
|-
|[[File:Carte sortie bloquée.png]]
|[[File:Carte sortie bloquée.png]]
|Blocked exit card
|Blocked exit card
|
|The player must use the power of his characters to destroy the door and advance, but he skips a turn, allowing the enemies to become more powerful.
If the player has not destroyed the door when the deck is empty, the player has lost.
|-
|-
|[[File:Carte rival.png]]
|[[File:Carte rival.png]]
|Rival card
|Rival card
|
|Triggers a fight against an enemy and wipes all cards from the hand when selected. If not selected, the enemy eats food and gains power. The enemy automatically attacks the player if it runs out of food.
|-
|-
|[[File:Carte rivaux.png]]
|[[File:Carte rivaux.png]]
|Rivals card
|Rivals card
|
|Identical to the rival card, but the player must face a series of enemies. Wipes all cards from the hand.
|-
|-
|[[File:Carte boss.png]]
|[[File:Carte boss.png]]
|Boss card
|Boss card
|
|Triggers a fight against a very powerful enemy. Wipes all cards from the hand.
|-
|-
|[[File:Carte chasse.png]]
|[[File:Carte chasse.png]]
|Hunt card
|Hunt card
|
|Gives food to the player. Wipes all cards from the hand except enemies.
|-
|-
|[[File:Carte pêche.png]]
|[[File:Carte pêche.png]]
|Fish card
|Fish card
|
|Gives food to the player. Wipes all cards from the hand except enemies.
|-
|-
|[[File:Carte cueillette.png]]
|[[File:Carte cueillette.png]]
|Harvest card
|Harvest card
|
|Gives food to the player. Wipes all cards from the hand except enemies.
|-
|-
|[[File:Carte bonus.png]]
|[[File:Carte bonus.png]]
|Bonus card
|Bonus card
|
|Increases the hand size by one card. Wipes all cards from the hand except enemies.
|}
|}


== Liste des terrains de chasse et où les trouver ==
== Liste des terrains de chasse et où les trouver ==

Revision as of 10:28, 25 November 2024

The hunting ground screen in Kitty Pride.

Hunting grounds are areas where the player can confront enemies and get food very quickly.

The player must select cards from a hand, which triggers actions, until there are no more cards in the deck, the number remaining of which is indicated at bottom left.

Various information is shown on the right, including the amount of food the player has collected, the characters stats, or the stats of the card the player is hovering over, as well as a map of the area.

Card types

Card name Usage
Exit card Allows the player to move forward in the map.
Blocked exit card The player must use the power of his characters to destroy the door and advance, but he skips a turn, allowing the enemies to become more powerful.

If the player has not destroyed the door when the deck is empty, the player has lost.

Rival card Triggers a fight against an enemy and wipes all cards from the hand when selected. If not selected, the enemy eats food and gains power. The enemy automatically attacks the player if it runs out of food.
Rivals card Identical to the rival card, but the player must face a series of enemies. Wipes all cards from the hand.
Boss card Triggers a fight against a very powerful enemy. Wipes all cards from the hand.
Hunt card Gives food to the player. Wipes all cards from the hand except enemies.
Fish card Gives food to the player. Wipes all cards from the hand except enemies.
Harvest card Gives food to the player. Wipes all cards from the hand except enemies.
Bonus card Increases the hand size by one card. Wipes all cards from the hand except enemies.

Liste des terrains de chasse et où les trouver